



DEVLOG #8
Steam page finally launched!
Click here to Wishlist ParaDoxo on steam!
Our steam page was finally approved and made public.
you can’t download anything yet, but it feels nice to be able
to see the game’s page on steam!


Now, let’s get into the actual game changes this week:
This week, I switched my focus on the school timeline.
I drew a bunch of new characters to make the world feel more alive at school

I also made it so “school hall monitors” now show up if you’re late to school.
Which means, you’ll have to sneak around and make sure they don’t catch you, or you’ll get sent to detention and the story will progress that way.

I also created the cafeteria!
I don’t know what it is about a cafeteria level, but it just feels so satisfying
to play in. Anyways, I won’t reveal everything yet, but I’m excited for you all to find out!
Next, I fixed a few bugs. For example: there was a script that was causing “demons” enemies to lag if I spawned too many of them, it’s finally fixed

You are now able to fight multiple demons at once within the gun mode.
I also listened to all of your feedbacks and added the “someone help me” guy from my Gumbino channel!

He will be randomly hidden in the game, and you’ll get rewards for successfully finding and helping him.
And that’s all the main changes! see you guys next week for more!
Don’t forget to wishlist on steam by clicking below!
(the more wishlists, the more success my game will have on release)

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