



DEVLOG #3
Oh boy, I’ve got a lot of updates for you guys this week.
I’ve basically spent the entirety of the last two weeks working on quality of life changes, such as allowing the chicks near the main house to be herded towards the elevator and even allow them to go down with you.

I have a goal of making it that if you separate one of the chicks from it’s family, it’ll show up later on in the story looking for revenge haha.
I’ve also added the ability to jump in the tub and take a shower, I’ll make sure that if you didn’t take a shower, some characters will notice and say that you smell lol. There won’t be too much of a purpose for it, but I think it’s a nice touch to make the game feel more real/impactful.
Now the Key of what I’ve been working on:
I started working on the second boss battle, which is Asher, I actually love how it looks so far:


You can decide to fight bosses in RPG style or action combat style by equipping or unequipping the gun.
I even posted a preview on reddit for some feedback and you guys seemed to really like it, so that’s great news and motivation to keep going.

I added the ability to check a map to see where everything is location in the area, because I must admit, finding Haoyu’s cave might be a bit difficult without direction.

Well, that’s about it for this week, I appreciate every single one of you and I’ll see you guys next Monday!
Enter your email below to automatically receive new Paradoxo updates



